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Mostrando las entradas de 2018

3D Characters for Blender 3D using Adobe Face and MakeHuman

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In his tutorial we are gonna use two interfaces to create 3D characters and then you can Import to Blender 2.79 and 2.80 1.- Adobe Fuse 2.- Make Human Adobe Fuse CC under OSX The first step in Download and Install Adobe fuse from the Adobe Fuse website When you open adobe Fuse the software show you every step to create a 3D character as: Head Torso Leg Arm Then you can Customize any part of the body with Thin or Thick, then you create the Clothes for the Body. After to complete your Character we are gonna send it to  www.mixamo.com  and adding some Auto-Rigger. Here you can find the option for download the Character for Blender 3D into DAE extension. Into Mixamo we can add some Characters or Animations We Download the Character with DAE extension and we open it with Blender And here we are in Blender 2.8 with the new Character 3D And you can see this render from Mixamo into Blender 3D MakeHuman  OSX - Ubuntu Linux Makehuman  is a  fre

Tandem with two Liebherr LTM1100

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This project start with implement a 3D Safety Procedure into my Job, and this is the most heavy element we lift and we use two cranes Liebherr LTM1100, for this project I use Blender 3D. P&H 4100 Shovel Bucket  Crane Liebherr 1100  Workers And this is the Final result for the 3D Safet Procedure:  All created under Blender 3D